On Mar 24, 11:55 pm, "Janes" <dja...@[EMAIL PROTECTED]
> wrote:
> "Janes" <dja...@[EMAIL PROTECTED]
> wrote in
messagenews:_jCEj.23218$CD7.20163@[EMAIL PROTECTED]
> > <markrya...@[EMAIL PROTECTED]
> wrote in message
>
>news:c2191894-f218-4aeb-8ee7-aff80866487c@[EMAIL PROTECTED]
> >> On Mar 19, 11:46 pm, "Janes" <dja...@[EMAIL PROTECTED]
> wrote:
> >>> <markrya...@[EMAIL PROTECTED]
> wrote in message
>
>
>>>news:1d73e57a-78d9-4142-84c2-05855118393c@[EMAIL PROTECTED]
>
> >>> > Hi - I have some ProE WF2.0 .prts that have jpg/bmp on certain
> >>> > surfaces to depict labels. I applied these images onto the .prt
> >>> > surfaces by using the Appearance Editor and creating new materials
> >>> > with these jpg/bmps. This all works fine in ProE as the jpg/bmps
are
> >>> > in the same Working Directory along with the appearance.dmt file.
> >>> > However - others in our organisation need to view these files
using
> >>> > Product View Express (or similar viewer) - all of the asm & prts
> >>> > appear ok but none of the jpg/bmps appear even though I have these
> >>> > files in the same directory as described above.
> >>> > Is it possible to get these images displayed using Product View
> >>> > Express?
> >>> > If not - is there a similar ProE viewer that will display these
> >>> > images?
> >>> > Thanks for your help in advance - Mark
>
> >>> My first question to you is can other Pro/e users view you
> >>> textures/bmps/decals on their own machines. Because, if other Pro/e
users
> >>> can't view them, PV is definitely out of the question. Prior the
WF3, you
> >>> had to store the graphics files referenced in textures, decals, etc.
in a
> >>> special folder that everyone's (or some cor****ate) config file
pointed
> >>> to. I
> >>> don't remember what it was exactly but it was something like
> >>> PRO_TEXTURE_DIR
> >>> followed by the folder path name. I'm not 100% sure that PV will
pick
> >>> this
> >>> up since it may be unaware of config.pro, but I'm sure that it will
be
> >>> impossible without the directory setting. I think the need for this
> >>> option
> >>> and directory pointer goes away in WF3 which stores the graphics
with the
> >>> part.
>
> >>> David Janes
>
> >> Thanks David for the post...
> >> Only one Mec Eng & ProE seat in the company (me) - what Im trying to
> >> do is give some of our sales team visibility of new product designs.
> >> We've tried PV Express and they can see all of the shaded prts/asms
> >> but I cannot figure out a way to get the textures/bmps/decals to
> >> display. Also worth noting is I have to send them a folder with all
> >> the ProE files included so they can open the files while they're out
> >> in the field doing their sales thing...so far if I send them a folder
> >> with all .prt & .asm files as well as the jpgs/bmps for the decals -
> >> the decals do not display. (Ive also included the appearance.dmt file
> >> in the folder - but PV Express probably cannot read/understand
this?).
> >> Do you reckon this is asking a bit much of Product View Express?
>
> > To your last question, might it be a bit much to expect of the free,
> > stripped down version of PV? It just might and I haven't yet checked
to see
> > if the full blown, professional version can do it.
>
> > On the other hand, people who are trying to snazz up marketing's
> > presentations often do several renderings. True, you can't get the
full
> > solids effect of being able to spin/pan/zoom a model. But you can do
some
> > pretty life-like shots of the product in a natural setting that
marketing
> > people love. Maybe that plus the unadorned models would be okay.
Another fun
> > thing that marketing loves is RP models, either machined or SLA or
cintered
> > metal or FDM in ABS. Did you investigate the config setting and what
it
> > does?
>
> I just found out what I have at work in config.pro that gets me to where
the textures are stored. It's an option called texture_search_path. When
you browse to a path, it appends this path name to a search string. Done
repeatedly, the string can be composed of many path names, separated by
semi-colons.
>
> David Janes
David
We have settled with using eDrawings - which does very good rendering
- however it does not work with the jpg/bmp textures. I have had to
work around that by cutting text into the surfaces rather that relying
on photos of a real label.
I was talking to a PTC distribuitor and he reckons that this feature
of pasting the jpg onto a surface as a texture will not transfer out
of ProE to another 3D rendering package. He also mentioned WF4 is
equipped with a tool that will create 3D pdfs that you can pan/zoom
etc.. in Adobe 8 (again it will not transfer the texture/jpg though).
Thanks for the help on this one
Mark


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