FIles posted in a.b.3dstudio.
As you can see I'm trying to merge the car with the image. The shadow =
map can be softened (this is good) but I get artifacting (circled) on =
the edges and this makes the whole thing look awful.
Also, I can't figure out how to get the reflection into the alpha =
channel!? Presently the reflection is superimposed on the image -- but =
while the shadow appears on the alpha (no artifacting either) the =
reflection is absent!
Any hints tips, or tutorials would be welcomed!
--Bexley