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Computer Aided Design - CAD > 3D Studio > Re: PC performa...
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Re: PC performance

by Rowley <industry3dREMOVE@[EMAIL PROTECTED] > Jul 29, 2007 at 03:50 PM

John wrote:
>>Texture maps are image files that you bring in from...
> 
> Wow - thanks a lot for that explanation - I really appreciate that you
take
> your time to help me - I hope I can return the favour one day :o) I will
go
> look for the books you recommended.
> 
> 
>>Everything that I've heard says that you don't really need a super
>>expensive graphics card.
> 
> Sounds great (and cheap :o)
> 
> 
>>How much empty space do you have on your hard drive(s)? and have you
>>defraged your drives lately? Are they fast drives? Cleaning up your
>>drives and making more continuous space might help some too.
> 
> I have about 500 GB (two 250 GB drives) but they´re pretty filled up -
so I
> will delete some old stuff and do a defrag tonight. I guess thery´re ok
> fast - they´re SATA drives - but I don´t rememer exactly which kind.

My suggestion would be to maybe get a couple of the external usb drives 
to keep stuff that you really don't use much. I've got a couple of them 
and I keep most of my old content on them.

> I am not doing animations (yet) - but I will of course take your advice
on
> "planning the work". I have a problem with creating the different
buildings
> in different files - because when I ex****t my buildings as 3ds files -
and
> then im****t them again - some stuff is missing, and the materials are
gone.
> I don´t quite understand why, because I haven´t made any changes on the
pc
> between the ex****t and the im****t procedures... Is this a known bug? Or
do I
> just need to read a book on that subject as well? :o)

Just save the individual files as regular max file and instead of doing 
a straight "im****t" - do a merge. Like I think I mentioned before I 
don't do much with max myself - so I forgot that it's im****t function 
didn't include max files and that there was a separate merge function.

I am thinking of getting back into max. I played around with it a bunch 
back in the days of R2&2.5 but then got frustrated trying to do 
animation and having problems with a Pinnacle Systems miroVIDEO DC30pro 
card I bought. After trying to get this card to work for a year, 
(Pinnacle Systems has/had horrible customer service) I got too 
frustrated and gave up on doing this stuff. I later found out that the 
card itself wasn't the problem, but that; that particular card didn't 
work well with the chipset of the motherboard that Dell used in the 
machine I had. Later when I got back into learning/playing with 3D 
stuff, I ended up using some of the inexpensive lower end stuff - 
Infini-D, Carrara, Poser, Vue  Esprit and stuff like that. I have had a 
license of 3DSM R5 sitting under my desk since it came out - but up to 
this year didn't have a computer running an OS that it would work on. 
Now I do, so I might start back learning R5. Right now I'm spending most 
of my time looking for a new job, just quit the one I have been at for 
the past 11 years a few weeks ago.

Good luck with your endeavors. You might think about setting up a web 
site to show off some of your experiments. I started one a couple years 
ago, but never got around to actually fini****ng it. I posted a link to 
the site below - keep in mind I was learning html when I started this 
thing and it's very simple looking.

Martin
http://www.geocities.com/industry3d/

> 
> Again - thanks a lot for you help!
> 
> John :o)
> 
>
 




 8 Posts in Topic:
PC performance
"John" <uios  2007-07-28 20:12:04 
Re: PC performance
Rowley <industry3dREMO  2007-07-28 19:12:41 
Re: PC performance
"John" <uios  2007-07-29 11:27:04 
Re: PC performance
Rowley <industry3dREMO  2007-07-29 14:00:40 
Re: PC performance
"John" <uios  2007-07-29 16:59:27 
Re: PC performance
Rowley <industry3dREMO  2007-07-29 15:50:06 
Re: PC performance
"John" <uios  2007-07-30 21:09:55 
Re: PC performance
Rowley <industry3dREMO  2007-07-30 19:57:18 

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tan12V112 Mon Dec 1 17:29:34 CST 2008.