> Texture maps are image files that you bring in from...
Wow - thanks a lot for that explanation - I really appreciate that you
take
your time to help me - I hope I can return the favour one day :o) I will
go
look for the books you recommended.
> Everything that I've heard says that you don't really need a super
> expensive graphics card.
Sounds great (and cheap :o)
> How much empty space do you have on your hard drive(s)? and have you
> defraged your drives lately? Are they fast drives? Cleaning up your
> drives and making more continuous space might help some too.
I have about 500 GB (two 250 GB drives) but they´re pretty filled up - so
I
will delete some old stuff and do a defrag tonight. I guess thery´re ok
fast - they´re SATA drives - but I don´t rememer exactly which kind.
I am not doing animations (yet) - but I will of course take your advice on
"planning the work". I have a problem with creating the different
buildings
in different files - because when I ex****t my buildings as 3ds files - and
then im****t them again - some stuff is missing, and the materials are
gone.
I don´t quite understand why, because I haven´t made any changes on the pc
between the ex****t and the im****t procedures... Is this a known bug? Or do
I
just need to read a book on that subject as well? :o)
Again - thanks a lot for you help!
John :o)