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Computer Aided Design - CAD > 3D Studio > Re: PC performa...
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Re: PC performance

by "John" <uioshdf> Jul 29, 2007 at 11:27 AM

> Why are your projects becoming bigger and bigger? Just curious. Is it due

> to the polyo**** of the models you are using or is it due to using
texture 
> maps instead of procedural textures?
As you have probably already read - I am a beginner, so I donīt know if I 
use texture maps or procedural textures... What is the difference? And how

do I choose which to use?
I guess my polycount is pretty high by now - as I build many rather large 
buildings in the same project (houses etc...). What I do now is: I hide
the 
buildings that are finished - while I build new buildings. In that way
itīs 
not too slow while I am working - but when I "unhide all" it gets very
slow.

> There are lots of ways to optimize things so as to not bog down your 
> system resources.
How?

> My guess also would be that you need more RAM, especially since you're 
> running Vista (hear it's a bit of a memory hog).
Yes I thought so - I think Iīll buy some more RAM soon. But what about the

graphics card? Will it speed things up if I buy a better one?

John :o)
 




 8 Posts in Topic:
PC performance
"John" <uios  2007-07-28 20:12:04 
Re: PC performance
Rowley <industry3dREMO  2007-07-28 19:12:41 
Re: PC performance
"John" <uios  2007-07-29 11:27:04 
Re: PC performance
Rowley <industry3dREMO  2007-07-29 14:00:40 
Re: PC performance
"John" <uios  2007-07-29 16:59:27 
Re: PC performance
Rowley <industry3dREMO  2007-07-29 15:50:06 
Re: PC performance
"John" <uios  2007-07-30 21:09:55 
Re: PC performance
Rowley <industry3dREMO  2007-07-30 19:57:18 

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tan12V112 Mon Dec 1 17:04:24 CST 2008.