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Computer Aided Design - CAD > 3D Studio > Re: Material ed...
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Re: Material editor - not enough "slots"...

by Rowley <industry3dREMOVE@[EMAIL PROTECTED] > Jul 24, 2007 at 03:16 PM

John wrote:
>>If I remember right, haven't really played with 3DSM for awhile - you
>>are limited in the number of slots - but that doesn't mean that you're 
>>limited to that many individual materials - just the number that can be 
>>loaded / displayed in the slots. Use the eyedropper tool to load in a an

>>existing material.
> 
> 
> Ahh - perfect - thanks.
> So this means that if I reset all the slots in the middle of a project -

> then that wont affect the material that I have already added to objects
in 
> my project? And if I need to add an already used material to a new
object - 
> then I just use the eyedropper tool? - Is this correctly understood?
> In that case itīs no problem - but still it puzzles me that Autodesk
didnīt 
> give us the op****tunity for more that 24 slots...
> 
> Thanks a lot - John :o) 

That pretty much how it works - look up what it says about the material 
editor in the help file for the version you are using.

    [3DSM R5.1] "Im****tant: While the Material Editor can edit no more 
than 24 materials at a time, a scene can contain an unlimited number of 
materials. When you are through editing one material, and have applied 
it to objects in the scene, you can use that sample slot to get a 
different material from the scene (or create a new one) and then edit it."

I think the "reason" it works like it does, is that the idea is that the 
material editor is just that a place to "edit" materials - not to be a 
library.

You might also want to look into how to make & use material libraries - 
matlibs

Martin

> 
>
 




 8 Posts in Topic:
Material editor - not enough "slots"...
"John" <uios  2007-07-24 13:02:17 
Re: Material editor - not enough "slots"...
Rowley <industry3dREMO  2007-07-24 08:10:06 
Re: Material editor - not enough "slots"...
"John" <uios  2007-07-24 16:21:44 
Re: Material editor - not enough "slots"...
Rowley <industry3dREMO  2007-07-24 15:16:33 
Re: Material editor - not enough "slots"...
kinjirudcraig@[EMAIL PROT  2007-07-26 20:10:15 
Re: Material editor - not enough "slots"...
"John" <uios  2007-07-27 14:44:22 
Re: Material editor - not enough "slots"...
kinjirudcraig@[EMAIL PROT  2007-07-27 17:23:36 
Re: Material editor - not enough "slots"...
Bonestructure <bone@[E  2007-09-02 18:34:42 

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tan12V112 Mon Dec 1 17:21:59 CST 2008.