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Computer Aided Design - CAD > Rhino > Re: Newbie text...
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Re: Newbie texture question

by "Steven \(Silverblade\)" <silverNOSPAM@[EMAIL PROTECTED] Jun 11, 2006 at 02:47 AM

"fahrenheit" <fahrenheit_455@[EMAIL PROTECTED]
> wrote in message 
news:44882e19$0$25451$9b622d9e@[EMAIL PROTECTED]
>
> <Mike.Spertus@[EMAIL PROTECTED]
> schrieb im Newsbeitrag
> news:1146951746.230666.150620@[EMAIL PROTECTED]
>> I am trying to apply textures to a surface but the textures always come
>> out at wildly wrong magnifications. Basically, I'd like to be able to
>> apply a rectangular texture to a rectangular surface of the same shape
>> and see the entire texture (instead of a magnified piece of it). How do
>> I do this?
>>
>> Thanks in advance,
>>
>> Mike
>>
> I hope I got you right: If you want to assign a texture to a single 
> surface
> (and not to the
> whole object) just use the "extract surface" command and assign the 
> texture
> to it.
> Otherwise the texture is stretched over the whole thing loking quite
> strange. If you want
> to assign a "skin" (like itīs done in videogames) you have to use a
> texturing tool which
> unwraps the 3d surfaces to a 2-dimensional map. Hope that helps.
>
>
>

best way is to ex****t the model as an .OBJ file, the use UVMapper (or 
similar) to layout the surface mapping nealty, that allows better
placement, 
then re-im****t obj.
Alas rhino isn't a true renderer per se, so doesn't havetexturing  tools 
like Lightwave, MAX etc
:)
 




 5 Posts in Topic:
Newbie texture question
Mike.Spertus@[EMAIL PROTE  2006-05-06 14:42:26 
Re: Newbie texture question
"Metajock" <  2006-05-11 09:44:19 
Re: Newbie texture question
jim.carruthers@[EMAIL PRO  2006-05-12 17:35:15 
Re: Newbie texture question
"fahrenheit" &l  2006-06-08 16:03:03 
Re: Newbie texture question
"Steven \(Silverblad  2006-06-11 02:47:02 

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