by "fahrenheit" <fahrenheit_455@[EMAIL PROTECTED]
>
Jun 8, 2006 at 04:03 PM
<Mike.Spertus@[EMAIL PROTECTED]
> schrieb im Newsbeitrag
news:1146951746.230666.150620@[EMAIL PROTECTED]
> I am trying to apply textures to a surface but the textures always come
> out at wildly wrong magnifications. Basically, I'd like to be able to
> apply a rectangular texture to a rectangular surface of the same shape
> and see the entire texture (instead of a magnified piece of it). How do
> I do this?
>
> Thanks in advance,
>
> Mike
>
I hope I got you right: If you want to assign a texture to a single
surface
(and not to the
whole object) just use the "extract surface" command and assign the
texture
to it.
Otherwise the texture is stretched over the whole thing loking quite
strange. If you want
to assign a "skin" (like itīs done in videogames) you have to use a
texturing tool which
unwraps the 3d surfaces to a 2-dimensional map. Hope that helps.